​5/22​ | Partial Forest


  1. Mapped a blueprint for dungeons (intended for forest, non-visible in game)
  2. Added a forest map and underground segment
  3. Added camping mechanic
  4. Added Forest enemies including mushroom miniboss and Fae Queen boss (latter is not evented yet)
  5. Balanced Forest enemies several times
  6. Set it up so random battles happen less often with added enemies visible on map
  7. Rebalanced Reid battles
  8. Added failsafe for spending all your money (Reid gives you a dagger)
  9. Reid now gives you Magic Water for recovery alongside 25G
  10. Renamed 'mage' class to 'witch'
  11. Added 'familiar' class;
  12. Created first companion Stray (renameable)
  13. Set up event to rescue Stray
  14. Added equipment for Stray (not attainable in-game yet)
  15. Added time system
  16. Set up shop and NPC for time system
  17. Set up 'calendar' message that shows up each rest
  18. Added more elemental states
  19. Edited more tiles
  20. Edited audio files to create ambiance for forest
  21. Evented for paths to show up as you defeat more forest enemies (may need fixing, debug wasn't doing much for me)
  22. Added more chests

Files

Sample Game (5-22) 51 MB
31 days ago

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